Josh of Vernian Process
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« on: March 10, 2007, 12:35:28 am » |
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http://www.zeitguyz.com/Just stare and drool!!! I met these guys today at the Game Developers Conference here in SF. Apparently the CEO of the company frequents Brass Goggles, and has even heard of my project!!?? I offered to compose music for their upcoming title, and they were totally psyched about it!! They haven't heard any of my work yet, but we talked for about 45 minutes, and they are looking for a kind of dark industrial steampunk sound (DING!!) Yeah I think I can handle that! The game though.. MY GOD!!! I nearly fainted seeing it in action!! It all takes place in the same unnamed European city, but through many different centuries. The level I saw was in 1807, and there was fierce combat between two imperial armies (all using single shot muskets). I saw a mini-boss fight with a flame thrower wielding Chronology Protection Agency opperative. Apparently the events you change in the past, reflect the world in the future. All of the vehicles are rideable (including zeppelins, cable cars, submersibles, etc). They are even implementing Zeppelin to Zeppelin combat! Oh and in the future their is all kinds of cool and crazy steampunk weapons. Oh and the gameplay is kind of a mix of 3rd person shooter with an open ended GTA sandbox world. This game looks like Steampunk overload! The best thing is that the developers are ex-IO employees. IO Interactive are the genius developers of the Hitman series. Ok I go work on music now! Unfortunately, they don't have any of their GORGEOUS screenshots on the site 
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Simon Hogwood
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« Reply #1 on: March 10, 2007, 12:39:58 am » |
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Sounds cool.  So, is there timetravel involved, or is it more of a branching-storyline kind of thing? Good luck getting the music contract, be sure to keep us posted!
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"The laws of the land mean nothing to a man with a giant mechanical spider!" - Jake of All Trades
"The only clue to my secret obsession is one completely badass hat." - Jacob Squirrel
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OHebel Wring
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« Reply #2 on: March 10, 2007, 12:40:23 am » |
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RIGHT ON!
congrads VP, and good luck
p.s., caught an act you might be interested in hearing: Modified Toy Orchestra (Brit-Bizzare music). Guy takes old electronic noisemaking toys and rewires them into instruments. Seemed like something you should at least check out.
not steampunk, but def. tinkery. I thought of you when he was playing.
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“The world is full of obvious things which nobody by any chance ever observes. “ -Sherlock Holmes
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fixed_expression
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« Reply #3 on: March 10, 2007, 12:43:30 am » |
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Great news! This sounds perfect for your style of music: the first thing I thought when I heard your recent airship-inspired piece was that it would sound perfect as the backdrop to a game/film. I could definately see you doing well in that field.
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S.Sprocket
Administrator
Zeppelin Captain
   
 United States
Industria Proficiscor In!
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« Reply #4 on: March 10, 2007, 01:12:54 am » |
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Wish you all the best VP, though question:
Is this console? PC? I hope PC....
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"It's what a cove knows that counts, ain't it Sybil? More than land or money, more than birth. Information. Very flash." -Mick Radley
"Teaching boys to bake cakes? That's no way to maintain an industrial empire." --Fred Dibnah
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IceSixxx
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« Reply #5 on: March 10, 2007, 01:24:09 am » |
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Great for you Mr.Process! Really hope you'll made it!
A game of Steampunk? In a GTA-like style? I want one right now!
Their site sounds good but a lot of mysteries concerning the game itself! I like it!
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« Last Edit: March 10, 2007, 01:32:00 am by IceSixxx »
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Col. Adrianna Hazard
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« Reply #6 on: March 10, 2007, 01:38:47 am » |
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It sounds like a fantastic game, and with you doing the music it is sure to have the perfect steampunk atmosphere. Thank you for bringing this to our attention! I eargerly await more details about the game.
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MrFats
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« Reply #7 on: March 10, 2007, 03:11:21 am » |
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hmm...you have peaked my interests.
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Fueled by coffee, powered by steam Scientist, philosopher, photographer, writer 
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Josh of Vernian Process
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« Reply #8 on: March 10, 2007, 03:13:04 am » |
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Hey thanks for all the congrats guys! To answer your questions. Yes, there is time travelling. In fact the choices you make in the past effect the future. In the demo I saw the main character in 1807 went into a burning building to save some members of Gloria Mundi (the games illuminati type of organization), though the player could only save one of the two members. So depending on which one was saved, the future world would change accordingly. Yes, this is being planned for PC and Next-Gen comsoles! And for those of you that think my music would work well in a game or film, well actually that's exactly what the point of VP was to begin with.  P.S. If you want to hear a sample of a track I'm working on right now for the egame, check here: Vernian Process - Urban Mysteries
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« Last Edit: March 10, 2007, 12:01:09 pm by VernianProcess »
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Simon Hogwood
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« Reply #9 on: March 10, 2007, 03:16:14 am » |
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Yes, there is time travelling. In fact the choices you make in the past effect the future. In the demo I saw the main character in 1807 went into a burning building to save some members of Gloria Mundi (the games illuminati type of organization), though the player could only save one of the two members. So depending on which one was saved, the future world would change accordingly. So, then, could you go back and stop yourself, or replay the level as part of the game to get the outcome you want? It seems like the programing for such a thing would be huge, just on a memory level. It would be cool, though. BTB, your music link doesn't seem to be working. 
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Josh of Vernian Process
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« Reply #10 on: March 10, 2007, 03:35:59 am » |
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Well I don't know the exact details. But I did see time travelling.
Oh and try the link again, I had the url wrong before.
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Honky-Tonk Dragon
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« Reply #11 on: March 10, 2007, 08:05:57 am » |
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Sweet! Best of luck to you VP! You will let us know when more info about the game comes out, as well as your own progress, I hope? I couldn't get the music link to work either... But I could see the airship journey composition which you posted not long ago working very well in this game, or something along those lines... (if you hit a storm every time you got on an airship, you might start limiting yourself to trains and sea-ships...)
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"I replied that only <i>lost</i> causes were of any interest to a gentleman..." Jorge Luis Borges "The Shape of the Sword"
Official Engraver of the Imperial Stamps of the Duchy of McIntyre
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Ottens
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« Reply #13 on: March 10, 2007, 12:26:35 pm » |
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Amazing!!! How cool. 
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Radio Saturday
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« Reply #14 on: March 10, 2007, 02:28:51 pm » |
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Yes, best of luck VP. That game looks awesome. 
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Ashflex
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« Reply #15 on: March 10, 2007, 04:17:30 pm » |
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sounds like that will be an awesome game! And good look with your music VP, I agree it would definiatly be perfect for games. RIGHT ON!
congrads VP, and good luck
p.s., caught an act you might be interested in hearing: Modified Toy Orchestra (Brit-Bizzare music). Guy takes old electronic noisemaking toys and rewires them into instruments. Seemed like something you should at least check out.
not steampunk, but def. tinkery. I thought of you when he was playing.
Thats called Circuit Bending, heres a link to a site which tells you how to do it: http://www.anti-theory.com/soundart/circuitbend/Wouldent mind trying it out myself, seems fairly straightforward.
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Tinkergirl
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« Reply #16 on: March 10, 2007, 04:22:04 pm » |
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*chuckles* Curses. You've gotten to see it before me (I've only seen a concept piece). The writer and I have been chatting, but of course he's not been able to leak much info, and even less is postable, but I've certainly wished them all the very best in getting a publisher on the hook. It sounds amazing 
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Enoch Tremaine
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« Reply #17 on: March 10, 2007, 10:06:03 pm » |
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Very nice sound, VP and good luck in this endeavor as it sounds very very enteresting. There isn't much which makes me think 'system upgrade time' (well, Bioshock might), but this one does. Hope it comes to fruition.
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Andy_W
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« Reply #18 on: March 10, 2007, 11:53:36 pm » |
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Dang it! I could have gone too see these guys before I left Copenhagen at the end of last year! Drat and double drat! I shall however pass on their details to a friend of mine in Copenhagen.
Aghhh! Never been to GDC, I woud love to go one year.
Hey V.P. are you on linkedin?
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Josh of Vernian Process
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« Reply #19 on: March 11, 2007, 12:24:53 am » |
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Well considering i don't know what linkedin is, I guess I'm not  What pray tell is that my friend?
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The Grand Duchess
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« Reply #20 on: March 11, 2007, 01:38:28 am » |
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How Exquisite! I wish you the best.
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A true alternative subculture is one that not only questions the social status quo but poses viable solutions to some of the perceived underlying problems. Difference from the norm is not the same as superiority to the mainstream unless it can be argued that the difference is positing a better way.
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kyriu
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« Reply #21 on: March 11, 2007, 10:54:50 pm » |
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damn for flash in 64bit architectures. nice going Vernian 
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5tephe
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« Reply #22 on: March 12, 2007, 02:24:57 am » |
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That's incredibly exciting, VP! Good luck!
Hope the Lads and Lasses on the team don't mind us still tinkering around with a Multiverse MOG, though... tee hee.
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<em>One is all for religion until one visits a really religious country. Then, one is all for drains, machinery and a minimum wage.</em> -Aldous Huxley
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Scott-ism
Gunner

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« Reply #23 on: March 12, 2007, 04:32:56 am » |
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Congrats on the find VP
The definitely has me very intrigued, I just wish there was more concept art work up (or even screen shots)
Its on my list of games to follow.
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Ya know I think that I'm one of the only "ism's" allowed on this board.
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CapnHarlock
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« Reply #24 on: March 12, 2007, 06:50:47 am » |
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The game looks interesting - I hope it lives up to the music
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Jeremiah Cornelius Harlock At Your Service
"It's so hard to know if you're bound for a fall, But better to have tripped than never danced at all." "Dancing Under The Rose" - The Albion Band.
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