Author Topic: Master Steampunk Computer Games Thread  (Read 246023 times)

dr490nw4rri0r

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Re: Master Steampunk Computer Games Thread
« Reply #175 on: June 23, 2009, 02:02:42 pm »
I'll be picking up a final 12th grade math credit I didn't get in my highschool days next month, actually, and then heading to college for a 3 and a half year programming course/co-op! Maybe even a one year Game Design postgraduate course after that. Either way I'm quite committed to software development.
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Duellist

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Re: Master Steampunk Computer Games Thread
« Reply #176 on: June 23, 2009, 07:20:55 pm »
However, the best game designers really need to know some amateur programming.  The more you know about other departments, the more you'll know what's feasible for them to accomplish within the time frame, and you'll likely get along better if you understand where they're coming from when they shoot down your 'awesome' ideas for various reasons.

Yeah, I was trained in all three disciplines at university.  I wrote a 3D Engine for my dissertation game, created all the models, designed the mechanics and I couldn't imagine any studio surviving long without at least one designer who can do a little coding (especially since we all seem to end up scripting) and one who can knock up placeholder art assets in GIMP and Blender.

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Kir - I've been looking at [Cogs] for awhile now.  Seeing as I now have a personal recommendation, I may be giving it a shot soon!
I would also recommend it, even if the move-limits are a bit harsh on the challenge modes.

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Feel free to PM me if you want to talk music, I'm always down for that.  Or we could start a thread for it, there are quite a few musicians here *shrug*
I used to consider myself a guitarist, then I met a few actual musicians and consider myself 'someone who managed not to embarrass himself too badly on stage'.  As to composition; I am a storyteller, but I cannot compose at all.
« Last Edit: June 23, 2009, 07:26:57 pm by Duellist »
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bizarre_chicken

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Re: Master Steampunk Computer Games Thread
« Reply #177 on: June 23, 2009, 07:33:08 pm »
However, the best game designers really need to know some amateur programming.  The more you know about other departments, the more you'll know what's feasible for them to accomplish within the time frame, and you'll likely get along better if you understand where they're coming from when they shoot down your 'awesome' ideas for various reasons.

Yeah, I was trained in all three disciplines at university.  I wrote a 3D Engine for my dissertation game, created all the models, designed the mechanics and I couldn't imagine any studio surviving long without at least one designer who can do a little coding (especially since we all seem to end up scripting) and one who can knock up placeholder art assets in GIMP and Blender.

Quote
Kir - I've been looking at [Cogs] for awhile now.  Seeing as I now have a personal recommendation, I may be giving it a shot soon!
I would also recommend it, even if the move-limits are a bit harsh on the challenge modes.

Quote
Feel free to PM me if you want to talk music, I'm always down for that.  Or we could start a thread for it, there are quite a few musicians here *shrug*
I used to consider myself a guitarist, then I met a few actual musicians and consider myself 'someone who managed not to embarrass himself too badly on stage'.  As to composition; I am a storyteller, but I cannot compose at all.

I love composing for games. It's so totally my thing. I can do art, somewhat. UIs and that sort of thing. I would beg you to help me on the HW2mod, if you'd be so inclined.


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Andrew Perfect

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Re: Master Steampunk Computer Games Thread
« Reply #178 on: July 02, 2009, 03:42:29 pm »
Apologies for interupting, but does anyone know of any steampunk or even simply victorian PSP games? Or any homebrew games, apps, or roms downloadable to the PSP that may be of some interest? Personally, I'm not a fan of mixing magic or tolkien style fantasy in, but anything would be great.
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Zorch

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Re: Master Steampunk Computer Games Thread
« Reply #179 on: July 06, 2009, 02:11:15 pm »
http://www.gamesfoundation.com/kore/

Kinda sorta steampunkish.  And awesome looking too.
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ParaPirate

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Re: Master Steampunk Computer Games Thread
« Reply #180 on: July 14, 2009, 02:58:17 am »
Arcanum - Of Steamworks & Magick Obscura is my ALL TIME favorite game.  But it won't work on Windows Vista for some reason darn it!!  The company went under (Troika Games), but I would love it if someone could re-make the game for us!!!  I can't play it on my new computer which is such a bummer!!  I wish I had an old one just to play it on.....Wait, I just looked up the site, and it looks like they have a new high resolution patch for it, so it may work on Vista after all now.  I'll have to go try!!  I hope it works!!  Try it!!  You'll love it!!  Very detailed, and it lasts a long time.  Lots of reading at the beginning for those who don't like reading.  I think it's very good!!  I wish they'd make more!!  Stacy >^.,.^<

ParaPirate

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Re: Master Steampunk Computer Games Thread
« Reply #181 on: July 14, 2009, 03:17:46 am »
Arcanum does work on Vista with the new patch!! ;D ;D ;D ;D ;D ;D ;D

bizarre_chicken

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Re: Master Steampunk Computer Games Thread
« Reply #182 on: July 14, 2009, 11:27:32 am »
Did anyone mention Impossible Creatures?

Hybrid animal armies, coal-powered flying trains, evil geniuses... it's got it all..

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Re: Master Steampunk Computer Games Thread
« Reply #183 on: July 14, 2009, 10:07:53 pm »
Arcanum does work on Vista with the new patch!! ;D ;D ;D ;D ;D ;D ;D

great news
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Invision

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Re: Master Steampunk Computer Games Thread
« Reply #184 on: July 20, 2009, 12:19:51 pm »
Dark Cloud 2 was steampunkish. That's a fun game.

This is probably my favourite game of all time, in gameplay and style... I'd never even heard of steampunk at the time but I was obsessed with all the steampunk elements of it  :D I might try and make my own STEVE one day

Cpt. Tobias Warde

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Re: Master Steampunk Computer Games Thread
« Reply #185 on: July 26, 2009, 11:29:52 am »
Arcanum does work on Vista with the new patch!! ;D ;D ;D ;D ;D ;D ;D

Hurriedly downloading it now! I haven't played this game for yeeeeeaaaarrs and I'm horribly bouncily excited. Shame I've got to go out and meet friends right this moment...damned social life...

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heavyporker

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Re: Master Steampunk Computer Games Thread
« Reply #186 on: August 01, 2009, 04:08:58 pm »
 WOW?! Arcanum actually works on Vista now? I just looked at the patches for Arcanum that AmericanPianist mentioned and I was practially foaming at the mouth to play it if so much has been fixed.

 Wow. I guess I really should get a move on and just buy a copy. Thanks for the heads-up, guys.
I hope you all enjoyed Air Kraken Day

Cpt. Tobias Warde

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Re: Master Steampunk Computer Games Thread
« Reply #187 on: August 01, 2009, 06:04:37 pm »
Yep it is working on my 32-bit Vista ULTIMATE! os, and yarrr 'tis much fun! :D Gone the route of gunsmithery.

Captaen Victor Greywind

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Re: Master Steampunk Computer Games Thread
« Reply #188 on: August 01, 2009, 11:33:57 pm »
Well as I said on the other thread that I guess is now buried in the recesses of the board...

Skies of Arcadia.

Three little words, look it up. You will not be disappointed. It is the single most Steampunk game ever made.

Steambot Chronicles may just have it beaten, my dear friend.

Josh of Vernian Process

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Re: Master Steampunk Computer Games Thread
« Reply #189 on: August 02, 2009, 12:48:28 am »
Well as I said on the other thread that I guess is now buried in the recesses of the board...

Skies of Arcadia.

Three little words, look it up. You will not be disappointed. It is the single most Steampunk game ever made.

Steambot Chronicles may just have it beaten, my dear friend.

Nahhhh... I played both multiple times and while Bumpy Trot (aka Steambot Chronicles in the west), is indeed a good game. It comes nowhere near being as good as Skies of Arcadia.
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Captaen Victor Greywind

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Re: Master Steampunk Computer Games Thread
« Reply #190 on: August 02, 2009, 01:43:46 am »
Ah, I'd never played Skies, but I had assumed.

Apparently, I did so wrongly.

Nonetheless, I approve of Vernian Process approving of Steambot Chronicles.

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Re: Master Steampunk Computer Games Thread
« Reply #191 on: August 07, 2009, 02:49:41 pm »
I just managed to get a git copy from someone else (thankfully or I would probably never have gotten around to working it into my budget).  And I have to admit its an awful lot of fun!   If you have not gotten it yet, and your a fan of puzzlers, make sure you do not miss this one. 



http://store.steampowered.com/app/26500/

Steampunk-ish puzzle game on Steam for $10. I am rather enamored with it.

The simplest of puzzles, greater complexity awaits.



Zack5777

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Re: Master Steampunk Computer Games Thread
« Reply #192 on: August 07, 2009, 05:17:31 pm »
Grettings, I myself have found a game that could be considered steampunkish,
http://www.zachtronicsindustries.com/pivot/entry.php?id=60


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In Bureau of Steam Engineering, you play as an American steam engineer at the beginning of an alternate civil war who must design and duel steam powered mechs to defend the Union!
     -from site

It is a puzzle game and i found it quite entertaining although rather short.

Here are some images of it:




   ~Zack5777



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Theosophus Grey

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Re: Master Steampunk Computer Games Thread
« Reply #193 on: August 07, 2009, 05:47:38 pm »
This may have been mentioned already, but go to GameTap and download Mysterious Island and Men in the Moon, both point-and-click Myst style games based on the novels of the same names, and VERY Steampunkish (difficult too, brush up on your chemistry and engineering if you hope to finish in this lifetime...). :)
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bizarre_chicken

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Re: Master Steampunk Computer Games Thread
« Reply #194 on: August 11, 2009, 02:25:38 pm »
I said it earlier, I'll say it again.
Impossible Creatures.



JellyFist

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Re: Master Steampunk Computer Games Thread
« Reply #195 on: August 12, 2009, 07:36:03 pm »


We (musegames.com) will be releasing a (full 3D) browser-based steampunk air pirates game called...

GUNS of ICARUS

...sometime early September.

You can check out our teaser here: http://musegames.com/gunsoficarus

Josh of Vernian Process

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Re: Master Steampunk Computer Games Thread
« Reply #196 on: August 12, 2009, 07:41:42 pm »


We (musegames.com) will be releasing a (full 3D) browser-based steampunk air pirates game called...

GUNS of ICARUS

...sometime early September.

You can check out our teaser here: http://musegames.com/gunsoficarus

My only suggestion is coming up with a logo that doesn't use the Bleeding Cowboys font. That font is used by way too many current bands and companies.

JellyFist

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Re: Master Steampunk Computer Games Thread
« Reply #197 on: August 12, 2009, 07:44:44 pm »


We (musegames.com) will be releasing a (full 3D) browser-based steampunk air pirates game called...

GUNS of ICARUS

...sometime early September.

You can check out our teaser here: http://musegames.com/gunsoficarus

My only suggestion is coming up with a logo that doesn't use the Bleeding Cowboys font. That font is used by way too many current bands and companies.

Yeah we tried a host of others, but in the end BC really was far and away the best in conveying the mood outside of editing our own typeface...i do agree its a bit oversaturated at the moment tho

Anyways appreciate the feedback
« Last Edit: August 12, 2009, 07:46:56 pm by JellyFist »

Josh of Vernian Process

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Re: Master Steampunk Computer Games Thread
« Reply #198 on: August 12, 2009, 07:53:26 pm »
Yeah it does fit your project a lot better than most those emo/metal bands lol.

=)

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Re: Master Steampunk Computer Games Thread
« Reply #199 on: August 12, 2009, 08:34:39 pm »
Videogames, specifically Final Fantasy 6, are what got me interested in Steampunk in the first place.

Is anyone else looking forward to Nostalgia for the Nintendo DS? It's a little Airship Focused Alt History RPG that looks like it might offer up some psuedo victorian/Steampunk fun.