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Author Topic: How do I make insects for other worlds like the Weta Workshop now does?  (Read 3477 times)
Herr Döktor
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Herr Döktor, and friend.


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« Reply #25 on: March 12, 2010, 11:40:37 am »

Funnily enoughily, I have been giving this idea some consideration too, maduncle- Sculpy is great, and as well as being oven curable, it can also be hardened with a heat gun: sculpt your creature on a wooden stick (say a barbecue skewer- you do have barbecues in Oz, don't you? Wink), play the heat gun over it gently while rotating the sculpt. Using this method is a lot more controllable than trying to keep an eye on it in an oven!

You can also smooth Sculpy using surgical spirit and some other alcohol-based solvents, but not the best gin, please!

For smaller bits I'd use something like Milliput or Magicsculpt- these are two-part epoxy puttys, both have there merits.

Looking forward to seeing what you come up with!

Smiley
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maduncle
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« Reply #26 on: March 14, 2010, 01:11:08 pm »

Actually - I have come one step closer to starting a wee beastie.

I picked up a glass eye in an antique shop, and I am thinking of sculpting a one eyed creature, sort of a cross between 'Bob' from Monsters versus Aliens - and the creature from 'Forbidden Planet'.

I will create a small upright slug-like ridged body with three tentacles at the flared base ending in talons.

Then mount the eye in the top (as long as I don't heat the sculpy with the eye stuck in it).
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