Jesse van Dijk’s Vertical Seaside City

Posted by Ottens on June 16th,2008

Indigo

Mr Jesse van Dijk is a conceptual artist and illustrator from The Netherlands, whose Project Indigo may be of particular interest to the steampunk enthusiasts (though his portfolio in general is of extraordinary quality).

Project Indigo envisions a vertical seaside metropolis in a world where dry land is extremely precious. The city is constructed around a huge pillar in a cavity in the seas, in seventeenth-century European style. Because flat ground is so rare, only the wealthy can afford to live atop the pillar, where the climate is comfortable and sun-hours are plentiful. Further below dwell the poorer, their lives illuminated by artificial light from mostly oil lamps, as depicted in the painting above, which shows the city at 300 metres down.

Please visit Mr Van Dijk’s Website to explore the fascinating world of Indigo, and of course to appreciate the other paintings of this talented artist!

  • Nightfall
    I love this. What's weird is that I had this same exact city in a dream of mine about a month ago, only it was flooded and the water was inhabited by sea monsters.
    Anyway, the art is fantastic (which, of course, should be expected of a fantasy realm).
  • Joe
    I love it. Absolutely. You see, I've dreamed of this place for a very long time.
    A city in the sea, sunken into a crater, but dry inside- only a tall shell holding back the sea, in the most remote corner of the ocean, far from anything else.
    I want to live there. I would kill for an RPG of this land just to indulge finally in what I dream about daily.

    Having said this, the closest thing was "Autopia Ampere", a REAL artificial city being built RIGHT NOW, in the middle of the Mediterranean sea. It looks like a giant nautilus, so nothing like this, but it's real. It showed up on the Kircher Society's page a while ago, check it out.
  • BungaDunga
    In "The Merlin Conspiracy" (an excellent piece of non-steampunk fantasy) there's a world which is like this, but opposite. That is, the sun is very much more powerful and everyone lives in cities carved in the sides of canyons to keep out of the sun. The poor all live on top and get to soak up all the lovely radiation and thus have a terrible life expectancy.
  • Jeff
    Haven't seen an update in a while.. hope everything is ok.
  • Gavin
    I find the lack of construction in the crater wll and on the ring shores up top to take away from this project a lot - it seems very unrealistic/too fantastical for them to have given up all that dry building space just to exclusively build on the cooler looking pillar - If they had started anywhere, it would have been in the wall (much easier engineering). The idea and presentation is amazing otherwise, though.
  • Cookie
    ...I want to live there.

    *so cool*
  • OT - Thought this would be of interest to your site.

    "Otlet’s proto-Web relied on a patchwork of analog technologies like index cards and telegraph machines, it nonetheless anticipated the hyperlinked structure of today’s Web. “This was a Steampunk version of hypertext,” said Kevin Kelly, former editor of Wired, who is writing a book about the future of technology."

    http://www.nytimes.com/2008/06/17/science/17mund.html?_r=2&partner=rssnyt&emc=rss&oref=slogin&oref=slogin
  • Animus Aqualis
    Can't do else but to say: Hup Holland Hup! Laat de leeuw niet in zijn hempie staan!
  • IncredibleGeek
    That last piece on the page makes me think of Dinotopia.

    But that's unrelated to how awesome this is.
  • But how easy is travel? Where are the shops? And do you think the people at the top will still find beach resorts a luxury if they have to travel through the lower class societies to get there?
  • Anaesthesius
    Great find! I sincerely hope he meets up with a game designer for this world; one could have all sorts of fun with (level/plot) progression and perspective in the exploration of it.
  • Schizmo
    This is amazing.
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