<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Ars Technica Article on Steampunk Games</title>
	<atom:link href="http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/</link>
	<description>The lighter side of Steampunk</description>
	<lastBuildDate>Sat, 14 Jan 2012 00:23:54 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: insanity</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-179297</link>
		<dc:creator>insanity</dc:creator>
		<pubDate>Tue, 15 Jul 2008 21:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-179297</guid>
		<description>&lt;p&gt;I, for one, welcome our new Zeitguyz overlords. Their game is going to be amazing.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I, for one, welcome our new Zeitguyz overlords. Their game is going to be amazing.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Joe Sinister</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-178155</link>
		<dc:creator>Joe Sinister</dc:creator>
		<pubDate>Mon, 16 Jun 2008 23:53:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-178155</guid>
		<description>&lt;p&gt;There is a shooting game for the Xbox 1 called Gunvalkyrie, which takes place in an alternate 19th century and is very Steampunk! Its backwards compatible with the 360 and is very good IMO. You can find it dirt cheap in most gamestops that still carry xbox 1 games.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>There is a shooting game for the Xbox 1 called Gunvalkyrie, which takes place in an alternate 19th century and is very Steampunk! Its backwards compatible with the 360 and is very good IMO. You can find it dirt cheap in most gamestops that still carry xbox 1 games.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Cringe</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-176437</link>
		<dc:creator>Cringe</dc:creator>
		<pubDate>Mon, 09 Jun 2008 13:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-176437</guid>
		<description>&lt;p&gt;The most steampunk game I&#039;ve played... Syberia 2. 
&lt;a href=&quot;http://www.amazon.com/Global-Star-Software-2133757-Syberia/dp/B0000CDYOH/ref=pd_sim_vg_img_1&quot; rel=&quot;nofollow&quot;&gt;Amazon Link&lt;/a&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The most steampunk game I&#8217;ve played&#8230; Syberia 2. 
<a href="http://www.amazon.com/Global-Star-Software-2133757-Syberia/dp/B0000CDYOH/ref=pd_sim_vg_img_1" rel="nofollow">Amazon Link</a></p>]]></content:encoded>
	</item>
	<item>
		<title>By: Mechanical Mouse</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-173498</link>
		<dc:creator>Mechanical Mouse</dc:creator>
		<pubDate>Mon, 02 Jun 2008 10:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-173498</guid>
		<description>&lt;p&gt;The Zeitguyz game looks like a steam punk Max Payne. I&#039;m prebooking my pre-order!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>The Zeitguyz game looks like a steam punk Max Payne. I&#8217;m prebooking my pre-order!</p>]]></content:encoded>
	</item>
	<item>
		<title>By: EdgeyDev</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-173364</link>
		<dc:creator>EdgeyDev</dc:creator>
		<pubDate>Sun, 01 Jun 2008 23:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-173364</guid>
		<description>&lt;p&gt;Hey guys,&lt;/p&gt;

&lt;p&gt;I&#039;m currently working on a heavily steampunk influenced xbox 360 title. This site has provided some great reference for the title. Check it out if you are interested. 
www.edge-of-twilight.com&lt;/p&gt;

&lt;p&gt;cheers.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Hey guys,</p>

<p>I&#8217;m currently working on a heavily steampunk influenced xbox 360 title. This site has provided some great reference for the title. Check it out if you are interested. 
<a href="http://www.edge-of-twilight.com" rel="nofollow">http://www.edge-of-twilight.com</a></p>

<p>cheers.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: GISKARD</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-173131</link>
		<dc:creator>GISKARD</dc:creator>
		<pubDate>Sun, 01 Jun 2008 09:26:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-173131</guid>
		<description>&lt;p&gt;Doesn&#039;t anyone remember The Chaos Engine game for the Amiga? Graet two player, and I loved the aesthetics of the game.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t anyone remember The Chaos Engine game for the Amiga? Graet two player, and I loved the aesthetics of the game.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: IncredibleGeek</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-173089</link>
		<dc:creator>IncredibleGeek</dc:creator>
		<pubDate>Sun, 01 Jun 2008 03:51:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-173089</guid>
		<description>&lt;p&gt;I have to agree about Arcanum pulling off technology well. It made using tech decidedly different from magic, which just makes it so much better than the usual &quot;sufficient level of technology is indistinguishable from magic.&quot;&lt;/p&gt;

&lt;p&gt;And when did length become a /bad/ thing? I remember when 50 bucks bought you more than 8 hours of gameplay.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I have to agree about Arcanum pulling off technology well. It made using tech decidedly different from magic, which just makes it so much better than the usual &#8220;sufficient level of technology is indistinguishable from magic.&#8221;</p>

<p>And when did length become a /bad/ thing? I remember when 50 bucks bought you more than 8 hours of gameplay.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: John Pfeifer</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-173060</link>
		<dc:creator>John Pfeifer</dc:creator>
		<pubDate>Sun, 01 Jun 2008 01:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-173060</guid>
		<description>&lt;p&gt;Personally, I found the &quot;extremely time-consuming&quot; nature of Arcanum&#039;s tech system to be a benefit. The author decried the fact that the game took &quot;over 50 hours&quot;, while I found it gave the accomplishments more meaning, and gave me more time to enjoy the overall atmosphere. Compare this to games that are completed far too fast, or pile riduculous amounts of loot on the characters.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Personally, I found the &#8220;extremely time-consuming&#8221; nature of Arcanum&#8217;s tech system to be a benefit. The author decried the fact that the game took &#8220;over 50 hours&#8221;, while I found it gave the accomplishments more meaning, and gave me more time to enjoy the overall atmosphere. Compare this to games that are completed far too fast, or pile riduculous amounts of loot on the characters.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Skreenname</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-172953</link>
		<dc:creator>Skreenname</dc:creator>
		<pubDate>Sat, 31 May 2008 16:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-172953</guid>
		<description>&lt;p&gt;@Animus Aqualis:
There is always Dark Void coming out next year which has some Steampunk themes.
And Damnation is also got Steamish themes.
=D&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@Animus Aqualis:
There is always Dark Void coming out next year which has some Steampunk themes.
And Damnation is also got Steamish themes.
=D</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Nicodemus Cain</title>
		<link>http://brassgoggles.co.uk/blog/200805/ars-technica-article-on-steampunk-games/#comment-172857</link>
		<dc:creator>Nicodemus Cain</dc:creator>
		<pubDate>Sat, 31 May 2008 11:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.brassgoggles.co.uk/brassgoggles/?p=874#comment-172857</guid>
		<description>&lt;p&gt;I&#039;m disappointed to see that Rise of Nations: Rise of Legends wasn&#039;t given a mention. For those who haven&#039;t played it, one of the factions, the Vinci, were very much steampunk, having any array of clockwork vehicles.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I&#8217;m disappointed to see that Rise of Nations: Rise of Legends wasn&#8217;t given a mention. For those who haven&#8217;t played it, one of the factions, the Vinci, were very much steampunk, having any array of clockwork vehicles.</p>]]></content:encoded>
	</item>
</channel>
</rss>

