Posted by Tinkergirl on May 12th,2007

Reader Thalarion sends word of a little flash based game called Automaton (part 1). It tells the story of the fourth of four Steampunk styled automatons created originally for war, but now converted for peace. Your creator (a brilliant, but very sad scientist) wants to send a message to an ally of his, but without the King knowing.
There are a few puzzles in your way, and this being part 1, it is incomplete as a story, but it has a nice start to it. The puzzles are very simple (even I could do them!) and the music seems to be from the game Arcanum. I wish the creator luck with future parts to this – it could develop into a lot of fun!
Posted by Tinkergirl on May 11th,2007
A while ago, the skillful Doktor A alterted me to the existance of a series of figures being created, known as Copperhead-18. The mythos is set in some form of post-apocalyptic future or alternate world, where the population of the world relies on the greatly expanded oceans for a lot of their resources, but particularly for scavenging precious copper to use for their somewhat regressed tech. For this, they train up young specialist divers with copper diving helmets – with the very best created by the mysterious recluse, Mr Copperhead.
Without knowing much more about the backstory, I can’t say if there are many other Steampunk aspects to it, but the old-fashioned diving helmet and alternate variations are definitely nice and there’s a distinct cog-theme to the page. As pieces of display art, they’re not likely to be cheap for any of the characters. There’s even a half-sized copper replica helmet being made! (May be a very slow site.) Oh! I just realised Mr M. Christian also pointed this one out – thank you both!
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Posted by Tinkergirl on May 9th,2007
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Mr Martin alerted me to the presence of this little animation that uses only panning and still frames. Telling the Steampunk version of the classic, tragic tale of Daedalus and Icarus, and done by the gentleman responsible for the Steampunk comic/illustrated book, Emma, it swaps a Greek setting for Victorian theme, and instead of wax-attached feathered wings, fragile and explosive balloons (hydrogen perhaps?)
A nice little anim, and impressive how so much can be done with so little (in terms of frames – I in no way intend to belittle Mr Brunel-Brutman’s efforts, but instead applaud his efficiency). Thank you, Mr Martin!
Posted by Tinkergirl on May 9th,2007
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Oh my yes – this I could seriously see succeeding! There are some mod teams, that just look like they’re going to falter and fail, but The Dark Mod, a mod for Doom 3 that enables a very very Thief-like toolset, has all the markings of a mod that’s not only going to succeed, but in doing so bring a beautiful Steampunk world to life!
While not infringing on copyright, the Dark Mod team have coders, artists, musicians, modders and (the frequently very rare) animators working on getting both the Builders guild and the Pagans into the game, as well as water arrows, rope arrows, saps, bows, swords and far more in and working. The Builders guild is most certainly the bit that catches my eye the best – a guild of engineers and inventors, working to ‘civilize’ the land for their deity with their arcane and infathomable technology. Their initial aim is to provide tools for other mappers and modders, though they hope to create their own campain in future. It’s all terribly impressive for a fan made mod! (See the wiki and the DarkRadiant source page for more information too.)
(Edit: “I before E, except after C. I before E, except after…. I always spell Thief wrongly. sighs)
Posted by Tinkergirl on May 8th,2007

A while ago, Mr Q Walpole directed me back to the illustrative and concept work of Mr Keith Thompson – a very very skilled and imaginative gentleman indeed! With works that straddle and contain many genres, there are treasures indeed for the Steampunk fan – from the above Scribe automaton/cyborg, to Steampunk-technology enabled necromantic mothers, to brass war robots by Kingdom Brunel, and two different Steampunk war vehicles – one open, with a tea engine, and another enclosed.
More amazing still, is that each image is a window into a world – they almost all have backstory written for them, from the legalities of creating scribe-automatons with the parts of the deceased, to the grisly, macabre doom of the necromancer surrogate, each one isn’t just a picture, its the artifact of a world we’ve never been to (and in some cases, we’re glad that’s the case!)
There’s probably more Steampunk there to find, I only called out the most obvious ones, but if your interests also run to cyberpunk, post-apocalyptic, zombies, fantasy, and far more – then you’ll most likely lose an hour or so poring over the beautiful site. I certainly did.
Posted by Tinkergirl on May 8th,2007

The Wandering_Nomad (who wanders quite far) found the works of Mr Todd Shanafelt to have leanings in some of the pieces to Steampunk. Above, is one of three most peculiar ceramic and found metal item teapots (2, and 3). Some, I find wonderfully Miyazaki-style sort of Steampunk – the above teapot for example wouldn’t look out of place in Nausicaa’s home, while others look like repurposed artillery shells (from here), or even fire hydrants crossed with homemade batteries. I’ll admit that a lot of his work doesn’t fall anywhere near Steampunk, but the teapots just about tip it for me. Glass, brass, copper and rust coloured ceramics – I think I like them, but I’m not quite sure?
Posted by Tinkergirl on May 7th,2007

Mr Epp reminded me of the utterly stunning Dream Dollars that I had heard about before, but took little heed to. How mistaken I was to ignore them! The Dream Dollars are ‘reproductions’ of the currency of a utopia-seeking colony that sought to live in secret on the newly discovered continent of antarctica, in the mid 1800′s. Called Nadiria, and made possible by the secret chemical compound known as Heaven’s Fire, the colony started out well, and though split in twain by a mad dash for leadership between the Church and Bank, it seemed to thrive for a time. There was even discovery of the remains of an ancient antarctic civilisation, far below the ice!
But the colony dissapeared, leaving scraps of information, books and their beautiful, unique and peculiar (seasonal) currency. Thought to inspire prophetic and powerful dreams, and serving as some form of subconsious information trasmitter, the currency became known as Dream Dollars. They’re in denominations of 1, 4, 7, 13, 28, 52, 91, 365.
Or perhaps, it’s all just a mindblowingly elaborate backstory to an ever evolving collection of new money-artworks – but that would be far less interesting. There’s various different sets to buy, as well as handsome wallpapers to download, but I think that the story woven behind it is every bit as interesting to walk away with, as the wallpapers.
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Posted by Tinkergirl on May 7th,2007

Reader Ian saw that there had been some steam engines posted here in the past (oh, but how I adore steam engines), but wondered if Nauticalia, a UK based nautical themed online store, might still have treasures for us to enjoy. There are miniature replica steam engines, Stirling engines, compasses and sundials, barometers, brass gimballed lamps (so that they’ll self right in a storm) and lovely glass fishing float spheres that look very good displayed under a net. With Verne’s 20,000 Leagues under the Sea, and the surfeit of brass items, nautical theming is seldom far from Steampunk in my opinion, and things like porthole mirrors and 3d underwater adventure slide projectors (or rather, the idea of – I’m sure the reality is deeply dissapointing) put ideas in my head something rotten. Thank you, Mr Ian.
Posted by Tinkergirl on May 6th,2007

Mr Wayne D. wrote to point out a rather lovely sounding game called Worlds Of Ultima: Martian Dreams. Though not set in the Brittania universe, this was part of an alternative Ultima series. This one saw you travel back in time to 1893 to the Chicago World Fair, where you are unexpectedly launched into space and to Mars on a rocket packed with some of the most famous people of the era (including our favourite, Mr Tesla). What follows is a Steampunk adventure of excellent pedigree with mysteries, challenges, and a character creation system that has you psychoanalysed by Freud.
Lots more information at Moby Games (and did you know they have a Steampunk games category at Moby? I didn’t until today) and apparently the game is now so old it appears on abandonware sites. I’ve not tried to get it to run myself yet, but I intend to try. Thank you so much, Mr D!
Posted by Tinkergirl on May 6th,2007

Today, I had the great pleasure in visiting Blists Hill Victorian Village for their Steam Days event. From reading the site, I wasn’t too sure what to expect – and colleagues had told me to be prepared for dissapointment – but I was very pleasantly surprised. The whole Victorian styled village contains sweetie shops, bakers, druggists, bank, pub, woodturner (and coffin maker), plaster worker, leather workers, seamstresses shop and more that I’ve already squeezed from my brain for lack of space! One aspect to it that I absolutely adored was the use of ‘old money’ – if you went to the bank, the very dapper banker would exchange your modern money into Blists Hill specific old money – at a rate of 40 new pence to an old penny (or, 1d). I felt quite odd wandering around with old pennies, thrupp’ny bits, farthings and hayp-nies in my bag.
Each of the shops had both traditional ‘for show’ items, and small collections of items for sale appropriate to the shop – royal mints, tea strainers, copper dippers, and much more. All the prices were listed with both old and new money, and so it came to be that I spend a thuppence on two ounces of chocolate raisens and the same of lemon sherbet. They were out of sugar mice.
The fact that it was their steam event, meant that there was live ironworking going on, a fairground (with coconut shy), more traction engines than I could shake a parasol at, and even the above little engine powering a flour grinding mill. Oh – and everyone was wearing bowler hats! I felt quite underdressed. All the staff were appropriately turned out, from the sternly dressed banker (though a nice man really) to the rough and tumble looking iron workers, to the decidedly frilly seamstress. There were even random couples wandering around in period clothing, and that, coupled with my hand full of farthings, and I was a very happy Steampunk fan indeed. I would heartily recommend (and the steam day is on tomorrow as well, if you’re in the area).